Dark Souls II: Scholar of the First Sin


Overview

Dark Souls II retains similar mechanics from its predecessors in the Souls series. Being known for its unforgiving difficulty, both bosses and standard enemies have the potential to kill the player in only a few hits.[6] Unskillful play is punished severely by most enemies, opportunities for recovering health are limited, and as in Demon's Souls, each time upon death, the player's maximum health is reduced (to a certain lower limit) until the player expends a rare item to reverse it. The game uses a form of joint currency called "souls", which are used as both experience points for leveling up and as "money" for purchasing items from shops. Upon death, the player's entire collection of souls are dropped; the player can recover their dropped souls by returning to the spot where they died, but if they die before picking them up, the souls are permanently lost.

Released on:
Playstation 4
Played On:
#Todo
Releasedate:
11-3-2014
Genre:
games.Genre.None

Media

Comments